Hey everyone an update regarding the use of Unity with Wind Gear projects. As many of you may know Unity has issued a statement regarding installations of games made with their engine. Though I have not made any games mainly with the engine. The exporter used for both Yandere Limit Sleepover and Yandere Limit 2 Alpha, were both utlized through you guessed it, Unity. I'm not sure how this would go into HTML sources as you click a link to play, but I wouldn't put it pass them to figure out a way to gain monetary traction from that. With that said, the only versions that will be available HTML wise, will be Yandere Limit 1 and Coma Break, both created with RPG Maker MZ. I will be checking into other options in the future for HTML works, but I just thought I would let you all know what will happen with some of the versions of games, especially those created using anything Unity engine-related.
You'll be able to find downloads of the games I took off at my itchio or gamejolt pages.
Itchio - https://windgeargames.itch.io/
Gamejolt - https://gamejolt.com/@WindGearGames